
We can't reveal too much, but let's just say it's going to be something to improve the ships you're particularly fond of and will allow you to improve your performance in the heat of the battle dynamically. You will see who scored what in the team result list, but there won't be any economy. Something to be aware of is that the Training Room functionality has a few limitations, namely-there will be no earnings or spending for that matter, but there's also no victory or defeat, and no medals either. We weighed the Clan social component against the Training Room and asked ourselves which one would be better without the other? The Training Room felt like an obvious answer as a way to help new players or just give players the ability to experiment with different builds, new and old ships, Commanders, and really anything you can put your mind to. The initial target was to bring in the Clans social feature, which is actively being worked on, but our resources unfortunately allow for just one of the two features to be delivered in 2022. This one is pretty self-explanatory, but there are some important caveats. And while the prototype doesn't show it yet, we do plan to have individual ship statistics available as well! In this case, it's much better to show than tell, but keep in mind that what you see here is a prototype. This has been one of the most requested features since the game first became available.

Yes indeed, you’ll be able to switch to a different Port with preferable lighting or a different backdrop if you don’t enjoy whatever we’re using for the current update at the time. In no particular order, the features are: That said, we do have a few features that we’re 94.325% certain will be delivered before the end of this year, so read on to find out more!

Hey Legends, you ask us to share our development plans daily, and we’re always very hesitant to do so, primarily out of fear of overpromising and underdelivering in a world that’s moving incredibly rapidly at times.
