
Shift up to hard, and it quickly lives up to its name. Meaning, the other cars will be close enough to your tail to pose a challenge, but should you fall back for any reason, it’s not too difficult to catch up. Normal is the most rewarding, as you are challenged, but are helped out by some light rubber banding.

The main mode you’ll initially be drawn to is the Grand Prix, which is split between four cups as well as three difficulty levels. The robbers might get a head start, but the cops have surprisingly fast vehicles to match. But, for normal play, handheld isn’t going to slow you down compared to docked. Playing in handheld mode does feel a little bit cramped, so using a controller by itself might be a bit easier. This does take a little getting used to, but there are different camera options which can help. The racing feels fast and responsive, with the drifting component being responsible for the comparisons with Ridge Racer. The result: sixteen surprisingly unique tracks to race around. Whilst there are only four distinct overarching regions (coast, desert, jungle, and mountain,) each one has four very different track layouts and accompanying visual designs. Nothing gets in your way as you head straight to one of the many unique tracks on offer. Thankfully, Lucky Mountain Games (with help from Sumo Digital) were all too happy to oblige. Whilst the latter is available on the eShop, there still feels like an absence of a “new,” pure arcade racing game on Switch. In many ways, Hotshot is an amalgamation of racing games of that era, most notably Ridge Racer, Daytona USA, and Virtua Racing.


Upon playing Hotshot Racing, I was instantly drawing comparisons to other past racing games – specifically those from the 1990s. To prevent you from waiting any further: yes, it was worth the wait. After years in development, including a name change and additional support from Sumo Digital, Hotshot Racing (formally known as Racing Apex) speeds onto the Switch – but is this the polygonal racing throwback you were waiting for?
